The Merchant Of Venice.

An interactive visual novel based game.

The project is to develop a visually immersive and engaging narrative-based game using Ren'Py, a visual novel engine, adapting the story of "The Merchant of Venice".

The premise of the project is to implement interactive storytelling and have branching storylines based on user choices, with overarching consequences throughout.

Project Objective

  • Develop an interactive gameplay system with puzzles and challenges, seamlessly integrated into the narrative experience.
  • Implement branching storylines with weighted choices, ensuring player decisions have meaningful consequences on the narrative progression.
  • Optimize game performance and loading times through efficient coding practices and resource management within the Ren'Py engine.
  • Create a visually appealing and immersive experience through the integration of sound effects, music, and visual elements that enhance the atmosphere of the game.

Minimum Software Requirements - 

  • Should have a working Python environment (support latest versions of Python)
  • Should have OpenGL 2, DirectX 9, OpenGL ES 2, or WebGL to run Ren'Py.
  • The model-based renderer requires OpenGL ES 3 or WebGL 2.

This project was submitted as the miniproject for partial fulfillment of the requirements of B.Tech Degree.

Group Members - 

  • Ankit John Abraham
  • Alwin Shibu
  • Ashwin Saji
  • Christopher Jacob

Project Guide - Ms. Jisha Mary Jose

Project Website - 

View additional information here on the game's website - 

https://visualnovelgame.netlify.app/

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